Project #1-Final Images

July 21, 2008

Hey people, after a weekend, I finally came up with 2 more images. Basically they were all done in the same way as the “Face Hole” you see from my previous post. The techniques weren’t that difficult to operate and to learn (how to select the area we want, where to cut, layer transform, curves adjustment, level adjustment, image sizes, DOC experiences ), spending lots of  practices is really important. And here are the final three images ~~ ^^

Advertisements

Project #1 Process

July 16, 2008

hi, people. I am going to present the process from one of my works from project #1. This image is about transform myself into a cyborg-like figure. I choose 3 images and combine them all together.

First, as you can see, I opened up these three images under PS3. (I saved the files as TIFF files first.)

Second, I desaturated both my face image (as “a” ) and the wires hole image (as “b” ) (making a B/W photo work is my intention on this project.) Then I dragged the a image to b image, and I transformed image b in order to fit on my face. (It’s really helpful if you set your overlap image capacity at 50%, you can move and set the image on the perfect spot without switch the layer visibility back and forward.)

Third, it’s time to have some fun, once I set image b on the perfect position, I start removing the boarder and the areas which I don’t want it. There are lots of ways to select the areas, such as masking tech, lasso tools, magic wand tool. In this case, I use both lasso tools and magic wand tool to select the area I want, and then inverse the selection area, then clear them all!

Forth, after some editing works, now it looks not that bad. But I still feel something missing here. So I drag one more layer on the image a. I resize, set the layer blending mode as “overlay.” This will provide a better aura and texture for the image.

Phew…finally, Here is the Final version!

Coarsetoys, known for their exceptional and powerful sculptings, originally based in Germany, and now calling Hong Kong home … just dropping the monster 1:3 scale (25 inch tall) Pain edition of the Flake figure in conjunction with Vans. The rotocast vinyl Figure is limited to an edition of 400. With 200 exclusively sold in Vans stores in Europe these will not last long for the rest of the world. Amazing box design – sleeping in soft pillows. 2 Skateboards and 2 Tritone Posters come with every Figure. Designed and sculptured by Mark Landwehr. Lucky me, I got one of these dudes!

My practice encompasses various materials and different forms of art. They engage different medias, such as drawing, painting, video, digital art and photography. In the major of my artworks, the medium is determined by the concepts. Recently, most of my works has involved the concept of I-Ching, and I-Ching has become my major philosophy in both art and life.

In order to introduce the philosophy in an efficient and effective way, I break down the process of life cycle into four sectors, which are birth, growth, death, and resurrection. Each sector will be the main theme of my projects. So far, I want to work on the theme of death, and the reason why I choose to work on with the theme of death is because death is the most basic life procedure we may experience in our life (and we may all experience the matters of death in our own life, such as attend a funeral, a lovely devoted pet pass away …etc.) Death gives such strong affects to all of us, also it involves with more sensitive ethical and moral issues than the other sectors of life cycle, it would be a good for me to challenge with this theme first, then bring the working and learning experiences from challenges into other sectors of life cycle, I believe I can defined the issues and meanings of other three themes more accurately, and be more acceptable by western cultures.